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CivPreserving Virtual Worlds, an IMLS-funded initiative organized by the universities of Illinois, Stanford, and Maryland, was founded with an ambitious goal: to explore innovative methods for preserving the rich legacy of video games. Its case studies have ranged from vintage games like DOOM and Harpoon to more contemporary Massively Multiplayer Online Role-Playing Games such as World of Warcraft. The initiative even attempted to recommend options for documenting complex multiplayer environments such as Second Life.

The consortium’s organizers, led by Jerome McDonough of Illinois, invited Still Water Senior Researcher John Bell and co-director Jon Ippolito to their December advisory board meeting in Washington, D.C., to discuss ways that Preserving Virtual Worlds could take advantage of Still Water’s preservation and access tools such as the Variable Media Questionnaire and the Metaserver.

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11orono giy Grow it Yourself Ipad vgaAt the 8th Annual ESTIA EcoPeace Conference, Still Water Co-Director Joline Blais asked her audience how to get more kids involved in growing food, connecting to the earth, and otherwise participating in conversations about a sustainable future.

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Jon Ippolito’s presentation “Learning from Mario: Crowdsourcing Preservation” from last March’s DOCAM conference in Montreal has been meshed and is now available online. The essay makes the provocative argument that preservation professionals should be taking cues from the amateur fans who keep vintage games alive.

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