Reinterpretation as a preservation strategy has been called “radical” and “dangerous,” yet this unconventional approach has seen a surge of interest in preservation communities in the past year. In a departure from conventional wisdom about conservation, a group of European preservation experts recently invited Still Water’s Jon Ippolito to reassess this controversial technique as a mainstream model for conserving cultural heritage.
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In the digital art preservation field, we are in the middle of a crisis between contents versus containers. This is a crisis of substance, material substance opposing to conceptual/intentional substance of the artwork. What do we want? That all resources be directed towards to the preservation and storage of the original devices? Or, that each time it is exhibited, the artwork be constantly updated and adapted to new versions of hardware and software ? In other words, should we preserve the material (hardware/software) or the intent?
Last December Curator Laura Barrecca and Conservator Alessandra Barbuto invited Jon Ippolito to speak on cultural preservation at Rome’s Museum of the Art of the 21st century (MAXXI), a dramatic building by famed architect Zaha Hadid that opened in June.
The permaculture philosophy of dynamic preservation turns out to have ancient roots in Sicily. Last December Joline Blais surveyed a Permaculture site near Caccamo founded by noted Australian sustainability gurus Julia and Charles Yelton, as well as a reconstructed citrus garden originally cultivated by the ancient Greeks of Agrigento.
It almost seems like cheating for Italians to declare Castelbuono an ecovillage. In this medieval town in the mountains of northern Sicily, the houses are already made of heat-exchanging stone and residents already walk everywhere through winding cobblestone streets. A donkey picks up recyclables and food compost headed for local farmers.
Still Water Senior Researcher John Bell presents the third-generation Variable Media Questionnaire at the 2010 International Symposium on Electronic Art.